Workshop 04: Virtual Reality
Scott Sorenson | On 02, Mar 2016
Digital Futures Workshop Series
Immersive Imagery + Capture to Simulation
Location: HHS 111
Date + Time: Sat, 2016.03.05, 12-3pm
Conductor: Scott Sorenson
The workshop will introduce a workflow for capture, simulation, production, post processing and upload of virtual reality content – imagery – via the Maxwell rendering platform and adobe software.
The content will be viewable through across all hardware – headset – devices, most notably, google cardboard devices which will be demonstrated during the workshop.
We will cover topics of Virtual Reality, Augmented Reality, Web hosted Content, Interactivity as well as various rendering techniques and post processing techniques.
Rhino 5.0, Maxwell Render, Adobe Photoshop
Laptop, Smart Phone optional
Participants are required to bring a laptop with Rhino 5.0 and Maxwell installed. A smartphone is also recommended, but not needed.
Questions or Comments: Please contact us at – firstname.lastname@example.org
Downloads: Please download workshop files before the start of the workshop. (will be available on 03/05)